Enough Is Enough This is a turning point for me. The comics industry needs to change. 9/7/2021 By Danger Dean 0 Comments Read More...
The Story Manager At the heart of designing a real-world adventure is the Story Manager. 1/26/2021 By Danger Dean 0 Comments Read More...
The Haunting of Front Street Find out about our proof of concept adventure that we have created down in Old Town Temecula, California. 1/7/2021 By Danger Dean 0 Comments Read More...
Wonderland Adventures Introducing our first line of adventures using the Waypointer technology. 12/16/2020 By Danger Dean 0 Comments Read More...
And the Winner Is.... Unity. After experimenting and trying different platforms, Unity has proven to be exactly what I need. Here's why. 10/14/2020 By Danger Dean 0 Comments Read More...
The Birth of a Dream I never stopped thinking about it, but I put it off until my 40's. Now it's time to realize my purpose. 7/14/2020 By Danger Dean 0 Comments Read More...
The Monster Hunt The first attempt to implement a mobile adventure was done on Halloween in 2019. 10/31/2019 By Danger Dean 0 Comments Read More...
Appease the Beast If storytelling means so much, then it has to take front and center. Find out what I decided to dedicate myself and my life to, on this day. 9/20/2016 By Danger Dean 0 Comments Read More...
Go Back to Go Forward A recollection of two very special people in my life and how they have helped shape my path. 8/24/2011 By Danger Dean 0 Comments Read More...